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1. If you could choose.... - in Ships and Modules [original thread]
What will the other 3 ships in your fleet be? If you're running 2 canes and an inty, I'd say a nano phoon with AC's. 1300 m/s is decent for a battleship, right? If you're gonna set up a camp somewhere, maybe a neut domi? A nifty little trick if ...
- by Hwong Jian - at 2011.08.24 22:41:00
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2. L5 Tank Fit - in Ships and Modules [original thread]
In EFT where it shows the Defense, right click on it and you can "Edit Custom Defense Profiles". From there, use the mission guides to see what the percentage of incoming damage is. Basically, 7 kinetic and 3 thermal, or 6/4 to find out what your...
- by Hwong Jian - at 2011.08.24 20:47:00
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3. L5 Tank Fit - in Ships and Modules [original thread]
Edited by: Hwong Jian on 23/08/2011 22:33:11 A few things to start: if anyone posts active tank/speed tank fittings, you'd do well to ignore them. A majority of level 5 missions have web and neut towers that have more hps than about 10-20 batt...
- by Hwong Jian - at 2011.08.23 22:31:00
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4. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
I have logi 5, shield emission 4 and I use 3x CPRs, 1 PDS, 2 Invulns, 1 AB, 2 LSE IIs, 4 Large S95a's, and 2 ACR rigs and I'm cap stable with everything on, so I don't understand why you were gimping your fit. Also, the consensus wasn't "full rep...
- by Hwong Jian - at 2011.08.21 19:43:00
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5. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
Edited by: Hwong Jian on 21/08/2011 19:18:15 Tippia, that is exactly what I am saying. But my point is that the difference on a ship with already high resists is negligable. Especially when that negligable amount of damage reduction could inst...
- by Hwong Jian - at 2011.08.21 19:17:00
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6. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
Thank you, Tippia, for doing the math. While it clearly shows that you are correct in the "reduction of incoming damage", it also illustrates my point very precisely. Assuming 100 damage dealt, I take 13. You, with your damage control, take 11.37...
- by Hwong Jian - at 2011.08.21 18:09:00
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7. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
Resistance moduels are NOT subject to stacking penalties. That is not what I'm talking about. Any resist module in the game works on the difference between your current resists and 100%. It is a common mistake that people make thinking a damage c...
- by Hwong Jian - at 2011.08.21 17:19:00
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8. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
Originally by: Tippia Originally by: Hwong Jian At the level a scimitar's resists are, especially with 2 invulns, a damage control gives you exceedingly minimal benefits at the consumption of a low slot. Weeeellą That's the beaut...
- by Hwong Jian - at 2011.08.21 16:43:00
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9. Tanky Scimitar for Incursion Mothership Battle. - in Ships and Modules [original thread]
Edited by: Hwong Jian on 21/08/2011 16:26:16 To echo a few of the other comments in this section, ab = yes; 4 large reps = yes. Also, drop the suitcase. You aren't fitting a pvp ship, so a damage control is unnecessary. At the level a scimita...
- by Hwong Jian - at 2011.08.21 16:23:00
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10. Faction Repper over Tech II? - in Ships and Modules [original thread]
CPU, Power Grid.
- by Hwong Jian - at 2011.08.14 21:33:00
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11. Battle ships meh? - in Ships and Modules [original thread]
I'm going to toss out my two ISK. OP is wrong. As any good carpenter or mechanic knows, for every job there is an ideal tool. To the idiot screaming about BCs and cruisers getting under a BSs guns, learn to fly your ship a bit better. Neut him o...
- by Hwong Jian - at 2011.08.14 18:05:00
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12. Microwarpdrive II Vs. Afterburner II - in Ships and Modules [original thread]
The short answer is: it depends. The long answer is: What are you trying to kill? Are you fitting beams or pulse lasers? A brief summary of the crusader would be to say that, with only having 2 mid slots, you lose the ability to fit a web, so yo...
- by Hwong Jian - at 2011.08.14 16:06:00
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13. Battle ships meh? - in Ships and Modules [original thread]
As a side note, anyone that fits a battleship for more than just "teh lulz" knows that one of your better alternatives is to step down your cap booster one size and use faction booster chargers. A medium cap booster II can hold 2 or 3 navy cap bo...
- by Hwong Jian - at 2011.08.09 15:13:00
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14. T1 PVP Frig - in Ships and Modules [original thread]
Rifter? Thin? Did you really just say that? Ok, here's what you need to put on your rifter: High: 3x 150mm AC Small Neut Medium: MWD Scram MSE Low: DC MAPC Nano Rigs: 3x Small CDFE Nearly 3k shields, about 100 dps, and you are the bane of sh...
- by Hwong Jian - at 2011.07.30 22:52:00
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